Difference between revisions of "Category:Gear"
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* There is also a subcategory for [[:Category: Grandfathered Gear |grandfathered gear]]. | * There is also a subcategory for [[:Category: Grandfathered Gear |grandfathered gear]]. | ||
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+ | * There is also a subcategory for [[Suggested_Spellcasting_Gear#Suggested_Healing_Gear |Suggested Healing Gear]] | ||
Note that you can wear armor up to 3 levels higher than your level, you can wield weapons up to 5 levels higher than your level, and you can save with objects up to 7 levels higher than your level. | Note that you can wear armor up to 3 levels higher than your level, you can wield weapons up to 5 levels higher than your level, and you can save with objects up to 7 levels higher than your level. |
Latest revision as of 12:47, 31 August 2022
Melee Weapons: | 1-10 | 11-20 | 21-30 | 31-40 | 41-50 | Hero | Poisoned Weapons |
Missile Weapons: | 1-10 | 11-20 | 21-30 | 31-40 | 41-50 | Hero | Throwing Weapons |
Gear consists of all types of objects except for fountains, furniture, markings, nexuses, and portals.
- There are subcategories for statistic/level (con, dex, int, str, and wis), hit-point, move-point, saving-throw gear and shields.
- There is a subcategory for gear that affects those who are wearing it with certain skills and/or spells.
- There are subcategories for gear skinned from mob corpses, gear manifest from objects, and gear obtained from ticket quests.
- There is also a subcategory for grandfathered gear.
- There is also a subcategory for Suggested Healing Gear
Note that you can wear armor up to 3 levels higher than your level, you can wield weapons up to 5 levels higher than your level, and you can save with objects up to 7 levels higher than your level.
Subcategories
This category has the following 30 subcategories, out of 231 total.
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