Difference between revisions of "Category:Gear In Pits Of Blood And Chain"

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{{Noctopia}}
 
{{Noctopia}}
  
The main mob of interest is the [[Broken Oni]].  He holds the [[Blood-Mithril Shackle]], the [[Pick Of The Mastador]], and [[Rediscovering Ether, Book 2 In A 3 Part Series]].  The Oni can also be skinned for the [[Eye Of The Oni]].
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The main mob of interest is the [[Broken Oni]].  He holds [[Omayra's Kit]] (rare alleg) [[Blood-Mithril Shackle]], the [[Pick Of The Mastador]], and [[Rediscovering Ether, Book 2 In A 3 Part Series]].  The Oni can also be skinned for the [[Eye Of The Oni]].  There are multiple paths to get the broken key, and multiple paths to find Oni.  It is a complicated area and can require some time to find a way that works for you.
  
 
== Directions ==
 
== Directions ==
  
The first section of this run is purely no regen to acquire the broken key (needed to reach the Oni, if you have this key already, you can skip this part). You will encounter small mobs with the long description 'a small fiend'. These mobs can be immolated or astral prisoned by sors, but they must be quick as the mobs will aggie and die very quickly.
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You need the broken key to open the door to Oni's cell. If you don't already have it, you will need the bloody key to get the broken key.  A picker and door basher are nice..if not requried. If you have some or all of the keys, you can skip large parts of the directions below.
  
Once you enter the area through the sudden drop, the path will be 4n. To the west of here is a locked door, it can be picked or you will need the bloody key, which is found on a random bloodwalker in the area (bloodwalkers are invis, so look for eyes). You may need the bloody key for the next door, so it's not necessarily recommended to bother picking it. The next door is at 3w n. The door is north, you will either need the key or to bashdoor this one. Then, the broken key can be found neenee after entering the final section of the bleeding tunnels. It is a ground spawn so get key. Once you've acquired this key, you're looking for one of the many up exits. The most recommended one is to backtrack to the first door room and go east north. This door is chosen as it will allow you to guarentee avoiding the corpse collectors. Bashdoor up and you're in the prison area.
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From the blood river anchor, go all north, all west then north until you can go down. 
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Once you enter the area through the sudden drop, the path will be 4n. To the west of here is a locked door, it can be picked or you will need the bloody key, which is found on a random bloodwalker in the area (bloodwalkers are invis, so look for eyes). The bloodwalkers dont seem to go up, back toward the anchor, so you should only have to wander around 10ish rooms to find them all. The next door is in the nw section of the bloodwalker area, unlock west (from sudden drop, all n, unl w) (there may be multiple doors into this section that the key can be used on). Then, the broken key can be found by going a couple w, then following a short path north and east. It spawns on the ground. Once you've acquired this key, you're looking for one of the many up exits. The most recommended one is to backtrack to the first door that you used the bloody key on, and then go east north. Bashdoor up to enter the prison area.
  
 
The second section is the prison area. There are some drifters here but nothing too dangerous. You will be able to regen now if desired. From the up exit given, it's south west then pick south. Then go all east, and north til you see an eastern exit. This is the door to the Oni. There are 5 mobs in this small section, 1 in the northern room, 2 in the southern room and two which wander back and forth. None of these mobs are that big. Clear them out and go south to kill the oni. For camping purposes, either regen 1n of the oni, or go n w s s as it's a fairly safe room. Note, if you leave the Oni area, the key has limited uses so be aware if it breaks.
 
The second section is the prison area. There are some drifters here but nothing too dangerous. You will be able to regen now if desired. From the up exit given, it's south west then pick south. Then go all east, and north til you see an eastern exit. This is the door to the Oni. There are 5 mobs in this small section, 1 in the northern room, 2 in the southern room and two which wander back and forth. None of these mobs are that big. Clear them out and go south to kill the oni. For camping purposes, either regen 1n of the oni, or go n w s s as it's a fairly safe room. Note, if you leave the Oni area, the key has limited uses so be aware if it breaks.

Revision as of 12:26, 10 April 2022

Airscape (Gear)
Arcadia (Gear)
Astral (Gear)
Firerealm (Gear)
Karnath (Gear)
Kzinti Homeworld (Gear)
Midgaardia (Gear)
Noctopia (Gear)
Nowhere (Gear)
Outland (Gear)
Tarterus (Gear)
Thorngate (Gear)
Water (Gear)
World Of Stone (Gear)
Areas in Noctopia
Obsidian Arena; Floor (Gear)
Obsidian Arena; Stands (Gear)
Pits Of Blood And Chain (Gear)
Shiftwatch Orb (Gear)
Under The Stars (Gear)
Unravelling (Gear)


The main mob of interest is the Broken Oni. He holds Omayra's Kit (rare alleg) Blood-Mithril Shackle, the Pick Of The Mastador, and Rediscovering Ether, Book 2 In A 3 Part Series. The Oni can also be skinned for the Eye Of The Oni. There are multiple paths to get the broken key, and multiple paths to find Oni. It is a complicated area and can require some time to find a way that works for you.

Directions

You need the broken key to open the door to Oni's cell. If you don't already have it, you will need the bloody key to get the broken key. A picker and door basher are nice..if not requried. If you have some or all of the keys, you can skip large parts of the directions below.

From the blood river anchor, go all north, all west then north until you can go down.

Once you enter the area through the sudden drop, the path will be 4n. To the west of here is a locked door, it can be picked or you will need the bloody key, which is found on a random bloodwalker in the area (bloodwalkers are invis, so look for eyes). The bloodwalkers dont seem to go up, back toward the anchor, so you should only have to wander around 10ish rooms to find them all. The next door is in the nw section of the bloodwalker area, unlock west (from sudden drop, all n, unl w) (there may be multiple doors into this section that the key can be used on). Then, the broken key can be found by going a couple w, then following a short path north and east. It spawns on the ground. Once you've acquired this key, you're looking for one of the many up exits. The most recommended one is to backtrack to the first door that you used the bloody key on, and then go east north. Bashdoor up to enter the prison area.

The second section is the prison area. There are some drifters here but nothing too dangerous. You will be able to regen now if desired. From the up exit given, it's south west then pick south. Then go all east, and north til you see an eastern exit. This is the door to the Oni. There are 5 mobs in this small section, 1 in the northern room, 2 in the southern room and two which wander back and forth. None of these mobs are that big. Clear them out and go south to kill the oni. For camping purposes, either regen 1n of the oni, or go n w s s as it's a fairly safe room. Note, if you leave the Oni area, the key has limited uses so be aware if it breaks.

Pages in category "Gear In Pits Of Blood And Chain"

The following 5 pages are in this category, out of 5 total.