Difference between revisions of "Category:Airscape Proper"

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<p>The Elemental Plane of Air, or Airscape, is ruled by a twin brother and
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{{Airscape}}
sister known collectively as the Windprinces. Benign among the ranks of
 
Planar Rulers, they are content to be left alone to manage the affairs
 
of their world, and dote upon their menagerie of mist-creatures.
 
  
It is said to be notoriously difficult to fight Air Elementals in their
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''The Elemental Plane of Air, or Airscape, is ruled by a twin brother and sister known collectively as the Windprinces. Benign among the ranks of Planar Rulers, they are content to be left alone to manage the affairs of their world, and dote upon their menagerie of mist-creatures.''
native habitat, where thay can become intangible at will.</p>
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''It is said to be notoriously difficult to fight Air Elementals in their native habitat, where thay can become intangible at will.''
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'''Builder:''' Dev
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== Directions ==
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[[Planeshift]] to [[:Category:Airscape|Airscape]]
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== Connections ==
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3e from shift is a [[Lloydable]] room that has a nexus to [[:Category:Nothing|Nothing]].
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== Navigation ==
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== Adventuring ==
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This area is practically only ever run for gear.  See [[:Category:Gear In Airscape Proper|Gear In Airscape Proper]] for more information.
  
 
[[Category: Lord Areas]]
 
[[Category: Lord Areas]]
 
[[Category: Airscape]]
 
[[Category: Airscape]]
[[Category: Areas That Need Descriptions]]
 

Latest revision as of 18:02, 4 December 2008

Airscape (Gear)
Arcadia (Gear)
Astral (Gear)
Firerealm (Gear)
Karnath (Gear)
Kzinti Homeworld (Gear)
Midgaardia (Gear)
Noctopia (Gear)
Nowhere (Gear)
Outland (Gear)
Tarterus (Gear)
Thorngate (Gear)
Water (Gear)
World Of Stone (Gear)
Areas in Airscape
Airscape Proper (Gear)
Bo'Vul's Vault (Gear)


The Elemental Plane of Air, or Airscape, is ruled by a twin brother and sister known collectively as the Windprinces. Benign among the ranks of Planar Rulers, they are content to be left alone to manage the affairs of their world, and dote upon their menagerie of mist-creatures.

It is said to be notoriously difficult to fight Air Elementals in their native habitat, where thay can become intangible at will.

Builder: Dev

Directions

Planeshift to Airscape

Connections

3e from shift is a Lloydable room that has a nexus to Nothing.

Navigation

Adventuring

This area is practically only ever run for gear. See Gear In Airscape Proper for more information.

Subcategories

This category has only the following subcategory.