Difference between revisions of "Category:Hero Hit Gear"

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| aboutbody=[[Robe Of Greatness]] (3) or [[Horsie Gear]] (3) or [[Death And Decay]] (2)
 
| aboutbody=[[Robe Of Greatness]] (3) or [[Horsie Gear]] (3) or [[Death And Decay]] (2)
 
| waist=[[Girth Of The Most Holy]] (3) or [[Chained Steel Collar]] (2) or [[Ouroborus' Tail]] (2)  
 
| waist=[[Girth Of The Most Holy]] (3) or [[Chained Steel Collar]] (2) or [[Ouroborus' Tail]] (2)  
| wrist=[[Symbol Of Darkness]] (3) or [[Scorpion Tattoo]] (3) or [[Survivor Tattoo]] (3)
+
| wrist=[[Symbol Of Darkness]] (3) or [[Scorpion Tattoo]] (3) [[Survivor Tattoo]] (3) or [[a spiked buckler]] (3)
 
| wield=See [[:Category:Hero Melee Weapons|Hero Melee Weapons]]
 
| wield=See [[:Category:Hero Melee Weapons|Hero Melee Weapons]]
 
| held=[[Glyph Of Tao (1 of 2)|Glyph Of Tao]] (10) or [[Banner Of The Lone Wolf]] (8) or [[Shard Of Black Doom Marble]](4)<sup>(2)</sup>  or [[Orb Of Amorphous Essence]] (4)<sup>(2)</sup>   
 
| held=[[Glyph Of Tao (1 of 2)|Glyph Of Tao]] (10) or [[Banner Of The Lone Wolf]] (8) or [[Shard Of Black Doom Marble]](4)<sup>(2)</sup>  or [[Orb Of Amorphous Essence]] (4)<sup>(2)</sup>   

Revision as of 12:47, 26 December 2013

Gear Quick-Links Table
Newbie Gear
1-10 Arch Gear 1-10 Hit Gear 1-10 Mana Gear 1-10 Tank Gear 1-10 "Casties"
11-20 Arch Gear 11-20 Hit Gear 11-20 Mana Gear 11-20 Tank Gear 11-20 "Casties"
21-30 Arch Gear 21-30 Hit Gear 21-30 Mana Gear 21-30 Tank Gear 21-30 "Casties"
31-40 Arch Gear 31-40 Hit Gear 31-40 Mana Gear 31-40 Tank Gear 31-40 "Casties"
41-50 Arch Gear 41-50 Hit Gear 41-50 Mana Gear 41-50 Tank Gear 41-50 "Casties"
Hero Arc / Hero Dru Hero Hit Gear Hero Mana Gear Hero Tank Gear Hero "Casties"
Containers Hit-Point Gear Move-Point Gear Saving-Throw Gear Stat & Level Gear
Lord Gear
Lord Arc Gear Lord Hit Gear Lord Mana Gear Lord Tank Gear Lord KDR Gear
Lord Hit (T2) Lord Mana (T2) Lord Tank (T2)
Gear-Changing Aliases


Recommended Gear

<used as light> Obsidian Shard (5) or Minor Eye Of Naambres'Shoo (5) or Sceptre Of Black Light (4) or Torch Of Flames (4)
2x <worn on finger> Ice Ring (4) or Ring Of Purity (3) or Orkenfyr Signet Ring (2)
2x <worn around neck> Fingerbone Of Kra (3) or Medallion Of Justice (3) or Necklace Of Teeth (3) or Selkie Pelt (3)
<worn on body> Ultimoose Power (5) or Crab Shell Plate (5) or Death Armor (5) or Tunic Of Fiery Scalemail (5) or Silver Breast Plate (4)
<worn on head> Helm Of Cherubims (5) or Mask Of Elemental Vision(3) or Headhunter Mask (3)
<worn on legs> Flaming Pants (3) or Dizzy's Black Leather Skirt (3)
<worn on feet> Fatewalkers (4) or Mauve Mollusc Mukluks (4) or Seven-League Boots (3)
<worn on hands> Killing Gloves (5) or Set Of Ruby Fingerblades (5) or Mithril Web Gloves (5)
<worn on arms> Fossilized Dragon Bones(4) or Spiked Sleeves (4) or Dark Dwarven Brand (4) or Heroic Dragonscale Sleeves (3)
<held in offhand> See Hero Melee Weapons (1)
<worn about body> Robe Of Greatness (3) or Horsie Gear (3) or Death And Decay (2)
<worn about waist> Girth Of The Most Holy (3) or Chained Steel Collar (2) or Ouroborus' Tail (2)
2x <worn on wrist> Symbol Of Darkness (3) or Scorpion Tattoo (3) Survivor Tattoo (3) or a spiked buckler (3)
<wielded> See Hero Melee Weapons
<held> Glyph Of Tao (10) or Banner Of The Lone Wolf (8) or Shard Of Black Doom Marble(4)(2) or Orb Of Amorphous Essence (4)(2)

(1) If you use two weapons, it's recommended to use Leviathan Scale to bash, because of its DR bonus.

(2) Although only 4 DR the Shard Of Black Doom Marble and the Orb Of Amorphous Essence are both weapons and can be enchanted up to 12 DR, with 10 DR being the average used(see each page for details).

Obtaining two 10 DR weapons (which are easier to obtain than most 11 DR weapons), a 10 DR held such as a 10/10 Shard Of Black Doom Marble, and the best DR item of each slot (except Girth Of The Most Holy) will increase your DR by 86 above your race's natural DR.

To further improve DR you must upgrade your Weapons and Held (see (2) above) by using Enchant Weapon (never Enchant anything you can't replace yourself). Doing this can take considerable farming and enchanting time, but you can add a 12 DR Held and two 14 DR weapons (or, as is common 14 DR wield and 15 DR offhand), which will of course add another 10 or 11 DR respectively.

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Hero Hit Gear"

The following 122 pages are in this category, out of 122 total.