Difference between revisions of "Fervor"

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(is there any other difference besides armor class?)
 
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''A [[:Category: Paladins |paladin]]'s faith is such that their God may drive them into a religious fervor, enhancing their ability in combat.  This [[:Category: Spells |spell]] is not compatible with any [[Frenzy |frenzy]] or [[Berserk |berserking]] abilities and it will cease if the [[:Category: Paladins |paladin]] becomes [[Frenzy |frenzied]] or [[Berserk |berserked]] whilst [[Affects |affected]].''
 
''A [[:Category: Paladins |paladin]]'s faith is such that their God may drive them into a religious fervor, enhancing their ability in combat.  This [[:Category: Spells |spell]] is not compatible with any [[Frenzy |frenzy]] or [[Berserk |berserking]] abilities and it will cease if the [[:Category: Paladins |paladin]] becomes [[Frenzy |frenzied]] or [[Berserk |berserked]] whilst [[Affects |affected]].''
  
Prerequisite(s): [[Bless |Bless]], [[Enhanced Damage |Enchanced Damage]].
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Prerequisite(s): [[Bless |Bless]], [[Enhanced Damage |Enhanced Damage]].
  
 
Syntax: [[Cast |cast]] 'fervor'.
 
Syntax: [[Cast |cast]] 'fervor'.
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== Comments ==
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The primary difference between Frenzy and Fervor is that Fervor does not lower armor class.
  
 
See also [[Frenzy |Frenzy]], [[Racial Frenzy |Racial Frenzy]].
 
See also [[Frenzy |Frenzy]], [[Racial Frenzy |Racial Frenzy]].

Latest revision as of 17:23, 7 July 2014

A paladin's faith is such that their God may drive them into a religious fervor, enhancing their ability in combat. This spell is not compatible with any frenzy or berserking abilities and it will cease if the paladin becomes frenzied or berserked whilst affected.

Prerequisite(s): Bless, Enhanced Damage.

Syntax: cast 'fervor'.

Comments

The primary difference between Frenzy and Fervor is that Fervor does not lower armor class.

See also Frenzy, Racial Frenzy.