Difference between revisions of "Torch (spell)"

From AvatarWiki
Jump to navigation Jump to search
 
Line 5: Line 5:
 
''Note: To avoid inadvertently destroying important gear, many players use their client to block casting torch or other telekinetic spells.''
 
''Note: To avoid inadvertently destroying important gear, many players use their client to block casting torch or other telekinetic spells.''
  
''IMPORTANT: Due to the many claims submitted, the insurance corporation of MOBA has made it impossible to use this spell with INSURED gear.''
+
''IMPORTANT: Due to the many claims submitted, the insurance corporation of MOBA has made it impossible to use this spell with [[Insure |INSURED]] gear.''
  
 
Prerequisite(s): [[Detonate |Detonate]].
 
Prerequisite(s): [[Detonate |Detonate]].

Latest revision as of 09:37, 9 April 2022

Torch is quite similar to BLAST BOLT, taking the caster's light source and exploding it against the target's body. The use of an active light source creates a far more spectacular and deadly explosion than detonate or blast bolt could produce. There are no reimbursements for items that you lose with this spell. Casting this spell to initiate combat will do no damage to your opponent but will cause your enemy to attack in retaliation.

This spell causes blasting damage.

Note: To avoid inadvertently destroying important gear, many players use their client to block casting torch or other telekinetic spells.

IMPORTANT: Due to the many claims submitted, the insurance corporation of MOBA has made it impossible to use this spell with INSURED gear.

Prerequisite(s): Detonate.

Syntax: cast 'torch' <mobs>