Difference between revisions of "Harpies"
(Image from the Illustrated Bestiary by Gourdin Konbo Club, "free to use" under the Creative Commons Attribution-Sharealike 4.0 international (CC BY-SA 4.0) license.) |
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* '''[[:Category: Racials |Racial(s)]]:''' [[Racial Frenzy |Frenzy]], [[Racial Claw |Claw]], [[Racial Butcher|Butcher]], [[Racial Fly|Fly]], [[Racial Greed|Greed]]. | * '''[[:Category: Racials |Racial(s)]]:''' [[Racial Frenzy |Frenzy]], [[Racial Claw |Claw]], [[Racial Butcher|Butcher]], [[Racial Fly|Fly]], [[Racial Greed|Greed]]. | ||
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+ | * '''[[:Category: Characteristics |Characteristic(s)]]:''' [[:Category:Biped |Biped]], [[:Category:Wings |Wings]], [[:Category:Claws |Claws]], [[:Category:Beast_Races |Beast Race]]. | ||
* '''[[Racial Size |Racial Size]]:''' medium. | * '''[[Racial Size |Racial Size]]:''' medium. | ||
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Their hp is mediocre, as is their mana pool. | Their hp is mediocre, as is their mana pool. | ||
− | [[Racial Stealth Modifier | Stealth-wise they are similar to humans]], but they possess a [[Racial Archery Modifier | solid archery modifier]] - so archers and druids are viable choices. Their high dexterity also makes them good tanks with monks, rogues and related classes. They do not have a [[Racial Damage Modifier | racial damage modifier]]. | + | [[Racial Stealth Modifier | Stealth-wise they are similar to humans]], but they possess a [[Racial Archery Modifier | solid archery modifier]] - so archers and druids are viable choices (note - Harpy's can't naturally become soldiers). Their high dexterity also makes them good tanks with monks, rogues and related classes. They do not have a [[Racial Damage Modifier | racial damage modifier]]. |
[[Racial Spell Cost Modifier | Considering spell-casting]], harpies receive noticeably less mana than an elf and are not a no-fail race, though their human-like hp can make them serve as a non-reliable caster experiment (with more tnl than lizardmen). | [[Racial Spell Cost Modifier | Considering spell-casting]], harpies receive noticeably less mana than an elf and are not a no-fail race, though their human-like hp can make them serve as a non-reliable caster experiment (with more tnl than lizardmen). | ||
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[[Category: Races with Racial Greed]] | [[Category: Races with Racial Greed]] | ||
[[Category: Races with Racial Butcher]] | [[Category: Races with Racial Butcher]] | ||
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+ | [[Category:Biped]] | ||
+ | [[Category:Wings]] | ||
+ | [[Category:Claws]] |
Latest revision as of 09:32, 16 January 2025
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Resembling hideous, winged humans, harpies are nasty, selfish, mean-spirited, and in all ways repellant. They are exceptional, tireless fliers, and relish shredding prey alive with their foot talons. While agile and quick-witted, they are so foul-tempered that their rage often overwhelms their judgement.
- Abbreviation: Har.
- Racial Size: medium.
- Racial TNL: 1515 XP.
- Well-Suited to Be: archers, monks, shadowfists, rogues, druids.
- Ill-Suited to Be: casters.
Comments
A harpy can be considered a rat with wings. They are good generalists that can exist as a wide variety of classes, but will not excel in any single role.
Their hp is mediocre, as is their mana pool.
Stealth-wise they are similar to humans, but they possess a solid archery modifier - so archers and druids are viable choices (note - Harpy's can't naturally become soldiers). Their high dexterity also makes them good tanks with monks, rogues and related classes. They do not have a racial damage modifier.
Considering spell-casting, harpies receive noticeably less mana than an elf and are not a no-fail race, though their human-like hp can make them serve as a non-reliable caster experiment (with more tnl than lizardmen).
Harpies were added April 20th, 2007.