Difference between revisions of "Boomerang"

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m (Added another base/damage range.)
 
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'''Keyword(s):''' boomerang<br>
 
'''Keyword(s):''' boomerang<br>
'''[[:Category: Object Types |Type]]:''' [[:Category: Throwings|throwing]]<br>
+
'''[[:Category: Object Types |Type]]:''' [[:Category: Throwing Weapons|throwing weapon]]<br>
 
'''[[:Category: Object Flags |Flag(s)]]:''' none<br>
 
'''[[:Category: Object Flags |Flag(s)]]:''' none<br>
 
'''[[Object Slots |Slot(s)]]:''' <wielded><br>
 
'''[[Object Slots |Slot(s)]]:''' <wielded><br>
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It will return when thrown, if it hits.
 
It will return when thrown, if it hits.
 
It will return when thrown, if it missess.
 
It will return when thrown, if it missess.
 +
It would make a poor melee weapon.
 +
It is easy to catch.
  
 
== Directions ==
 
== Directions ==

Latest revision as of 12:10, 12 December 2020

Made of wood, this throwing weapon isn't as damaging as some, but
it has the added bonus of flying back to the hand of its user.

It does 14-15 to 25-26 points of damage.

Keyword(s): boomerang
Type: throwing weapon
Flag(s): none
Slot(s): <wielded>
Weight: 2 lbs
Level(s): 50-51
Quality: 40 hps

Comments

It will return when thrown, if it hits. It will return when thrown, if it missess. It would make a poor melee weapon. It is easy to catch.

Directions

Area: Battleground (Map)
Mob(s): Baron VonLira

From Shen go d, 3n, w, 2n, 2e, 4n, u, e