Difference between revisions of "User talk:Shalineth"

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spellbot trig doesn't seem to check mana first. is it possibly missing a variable? like @currmana? because there is no way to add your current mana to that variable which isn't even created when i load the xml file.. which won't load because of #if @currmana<100.. when the xml loader see's the 1.. it says it is not valid. line 31, col 131 er something like that.
 
spellbot trig doesn't seem to check mana first. is it possibly missing a variable? like @currmana? because there is no way to add your current mana to that variable which isn't even created when i load the xml file.. which won't load because of #if @currmana<100.. when the xml loader see's the 1.. it says it is not valid. line 31, col 131 er something like that.
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I've updated all my scripts in CMUD v3.32. And I posted a note about the @currmana on the spellbot page. Should be good to go! Please let me know if there are any other issues to fix. I hope my scripts get more people to purchase CMud. I think it's important to support small-time programmers, and there are very few left writing programs for MUDs.

Revision as of 09:48, 21 January 2011

Shalineth - not a big deal. I did catch that. That's the point of a wiki - share the knowledge. Thanks for the compliment. I do what i can. --Ylem 21:43, 17 November 2008 (UTC)

Your posted XML for the damage counter script no longer works in CMUDv3. If you want I can give you the correct XML for v3. To post along with what you have. I've never posted on a wiki before so I don't want to mess anything up trying to edit it. Let me know if you are still around I'm Cesroc in game. --MtnMan03 11/14/2010 http://pastebin.com/qwGmpiJZ

spellbot trig doesn't seem to check mana first. is it possibly missing a variable? like @currmana? because there is no way to add your current mana to that variable which isn't even created when i load the xml file.. which won't load because of #if @currmana<100.. when the xml loader see's the 1.. it says it is not valid. line 31, col 131 er something like that.

I've updated all my scripts in CMUD v3.32. And I posted a note about the @currmana on the spellbot page. Should be good to go! Please let me know if there are any other issues to fix. I hope my scripts get more people to purchase CMud. I think it's important to support small-time programmers, and there are very few left writing programs for MUDs.