Difference between revisions of "Nomad's Lance"

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(Created page with "{{Gear-Mob| | Description=An ornately carved staff shorn in gold lies here. | ObjectAffects=Modifies hp by 20 continuous.<br>Modifies mana by 40 co...")
 
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{{Gear-Mob|
 
{{Gear-Mob|
| Description=An ornately carved staff shorn in gold lies here.
+
| Description=A slender lance with a spiral shaft is here.
 
| ObjectAffects=Modifies [[Hit Points|hp]] by 20 continuous.<br>Modifies [[Mana Points|mana]] by 40 continuous.<br>Modifies [[Move Points|moves]] by 60 continuous.<br>Damage is 17 to 49.
 
| ObjectAffects=Modifies [[Hit Points|hp]] by 20 continuous.<br>Modifies [[Mana Points|mana]] by 40 continuous.<br>Modifies [[Move Points|moves]] by 60 continuous.<br>Damage is 17 to 49.
| Keywords=nomads, lance, slender'
+
| Keywords=nomads, lance, slender
 
| Levels=50-52
 
| Levels=50-52
 
| Slot=wielded
 
| Slot=wielded
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| Weight=6
 
| Weight=6
 
| Flags=[[Anti-Evil Flag|anti-evil]]
 
| Flags=[[Anti-Evil Flag|anti-evil]]
| Comments=
+
| Comments=At first glance, more of a curiosity than anything else, this weapon can readily be enchanted to +6/+6 very easily (and probably a fair bit higher with some luck), and can also be runed to either increase the damage, or add up to -15ac.
 
| AreaName=Rim
 
| AreaName=Rim
 
| PortalPoint=''None''
 
| PortalPoint=''None''
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[[Category: Hit-Point Gear]]
 
[[Category: Hit-Point Gear]]
 
[[Category: Hero Mana Gear]]
 
[[Category: Hero Mana Gear]]
 +
[[Category: Move-Point Gear]]
 
[[Category: Melee Weapons That Pound]]
 
[[Category: Melee Weapons That Pound]]
[[Category: Double Weapons]]
+
[[Category: Standard One-Or-Two-Handed Weapons]]

Latest revision as of 13:38, 17 May 2013

A slender lance with a spiral shaft is here.

Modifies hp by 20 continuous.
Modifies mana by 40 continuous.
Modifies moves by 60 continuous.
Damage is 17 to 49.

Keyword(s): nomads, lance, slender.
Level(s): 50-52.
Type: Weapons.
Slot(s): <wielded>.
Quality: 100 hps.
Weight: 6 lbs.
Flag(s): anti-evil.

Comments

At first glance, more of a curiosity than anything else, this weapon can readily be enchanted to +6/+6 very easily (and probably a fair bit higher with some luck), and can also be runed to either increase the damage, or add up to -15ac.

Directions

Area: Rim (Map).
Mob(s): Wandering Merman

See individual mob pages linked above for more information.

No walking route.

Portaling point suggested: None.