Difference between revisions of "Killing Gloves"

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m
(fading tip)
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Then, continue going east killing [[Guy Of Gisbourne]], [['Armless 'Arry]] and [[Ironhomme]] (in that order). They all carry keys you need to progress. At the end kill [[Faralia]] who is [[hide|hidden]] and [[invis]]. ''Beware!'' [[Faralia]] stabs.
 
Then, continue going east killing [[Guy Of Gisbourne]], [['Armless 'Arry]] and [[Ironhomme]] (in that order). They all carry keys you need to progress. At the end kill [[Faralia]] who is [[hide|hidden]] and [[invis]]. ''Beware!'' [[Faralia]] stabs.
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Note: an easy way to make this item visible is to enchant it until it fades (usually on the fifth enchant). This is one of those "easy to enchant" items, so it will rarely vape or explode when too many enchants are placed on it. Also, you'll still be able to fully re-enchant the gloves and keep them wearable by heroes.
  
 
[[Category: Gear In Zin's Hall Of Oddities]]
 
[[Category: Gear In Zin's Hall Of Oddities]]

Revision as of 07:57, 11 February 2007

Modifies damage roll by 5 continuous.
Modifies hit roll by 5 continuous.
It improves chances of archery critical hits.

Bases: 9-11
Levels: 43-46
Weight: 3
Area: Zin's Hall of Oddities (Map)
Mob: Faralia

Find DeSant in Zin's Hall of Oddities and kill him for key.

Then, continue going east killing Guy Of Gisbourne, 'Armless 'Arry and Ironhomme (in that order). They all carry keys you need to progress. At the end kill Faralia who is hidden and invis. Beware! Faralia stabs.

Note: an easy way to make this item visible is to enchant it until it fades (usually on the fifth enchant). This is one of those "easy to enchant" items, so it will rarely vape or explode when too many enchants are placed on it. Also, you'll still be able to fully re-enchant the gloves and keep them wearable by heroes.