Difference between revisions of "Category:Skills And Spells That Buff Characters"

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== Full "Spellup" Components and Their Effects ==
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Notice: All spell effects that are determined by level as shown with hero values.
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'''[[:Category: Skills |Skill]]/[[:Category: Spells |Spell]]:      [[:Category: Statistics |Stats]]:  [[Armor Class |AClass]]:  [[Saving Throw |SThrw]]:  [[Hit Roll |HRoll]]:  [[Damage Roll |DRoll]]:  Other Effects:'''
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[[Acumen |acumen]]            +4 [[Wisdom |wis]]                                   
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[[Adrenaline Pump |adrenaline pump]]  +4 [[Dexterity |dex]]                                   
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[[Anticipate |anticipate]]                                  + 8 HR         
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[[Armor (spell) |armor]]                      - 20 AC                         
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[[Astral Shield |astral shield]]                                              immunity to [[Portals |portal]] drain
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[[Barkskin |barkskin]]                  - 30 AC                         
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[[Biofeedback |biofeedback]]      +4 [[Constitution |con]]                                   
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[[Bless |bless]]                              - 8 ST  + 8 HR         
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[[Body Brace |body brace]]                - 20 AC                         
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[[Calcify Flesh |calcify flesh]]              - 20 AC                         
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[[Concentrate |concentrate]]                - 10 AC                         
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[[Displacement |displacement]]              - 30 AC                         
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[[Energy Shield |energy shield]]                      -10 ST                 
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[[Fly |fly]]                                                        (see [[Flying Flag]])
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[[Frenzy |frenzy]]*                    + 80 AC          + 8 HR  + 8 DR 
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[[Fury Of The Mind |fury of the mind]]*                                          more telekinetic spell damage to [[:Category: Mobs |mobs]]
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[[Giant Strength |giant strength]]    +4 [[Strength |str]]                                   
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[[Holy Armor |holy armor]]                - 30 AC                         
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[[Holy Aura |holy aura]]                  - 40 AC                         
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[[Invincibility |invincibility]]              -100 AC                         
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[[Iron Skin |iron skin]]                  - 40 AC                         
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[[Mental Barrier |mental barrier]]            - 20 AC                         
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[[Mystical Barrier |mystical barrier]]*                                          less spell damage from all [[:Category: Mobs |mobs]]
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[[Pass Door |pass door]]                                                  (see [[Translucent Flag]])
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[[Protection Evil |protection evil]]                                            -25% melee damage from evil [[:Category: Mobs |mobs]]
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[[Protection Good |protection good]]                                            -25% melee damage from good [[:Category: Mobs |mobs]]
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[[Purity |purity]]                                                      immunity to disease
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[[Rally |rally]]* (+[[Warcry |warcry]])                            + 5 HR  + 5 DR 
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[[Sanctuary |sanctuary]]*                                                  -50% damage from all [[:Category: Mobs |mobs]]
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[[Savvy |savvy]]            +4 [[Intelligence |int]]                                   
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[[Shield |shield]]                    - 20 AC                         
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[[Steel Skeleton |steel skeleton]]            - 50 AC                         
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[[Stone Skin |stone skin]]                - 40 AC                         
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[[Water Breathing |water breathing]]                                            immunity to drowning
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[[werrebocler]]                                                -% damage from all
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TOTAL:            +4 all  -390 AC  -18 ST  +29 HR  +13 DR  (various)
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* [[:Category: Spells |Spells]] marked by asterisks (*) have relatively short durations.
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* [[:Category: Spells |Spell]] [[Armor Class |armor class]] bounses given here are for those [[Cast |cast]] by [[Atheists |atheist]] [[:Category: Characters |characters]]; [[:Category: Characters |characters]] who choose to [[Worship |worship]] may [[Cast |cast]] [[:Category: Spells |spells]] that are slightly more or less protective; see [[Worship |Worship]] for further information.''
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[[Category: Skills And Spells]]
 
[[Category: Skills And Spells]]

Latest revision as of 04:31, 3 March 2009

Full "Spellup" Components and Their Effects

Notice: All spell effects that are determined by level as shown with hero values.

Skill/Spell:      Stats:   AClass:  SThrw:  HRoll:  DRoll:  Other Effects:
acumen            +4 wis                                    
adrenaline pump   +4 dex                                    
anticipate                                  + 8 HR          
armor                      - 20 AC                          
astral shield                                               immunity to portal drain
barkskin                   - 30 AC                          
biofeedback       +4 con                                    
bless                               - 8 ST  + 8 HR          
body brace                 - 20 AC                          
calcify flesh              - 20 AC                          
concentrate                - 10 AC                          
displacement               - 30 AC                          
energy shield                       -10 ST                  
fly                                                         (see Flying Flag)
frenzy*                    + 80 AC          + 8 HR  + 8 DR  
fury of the mind*                                           more telekinetic spell damage to mobs
giant strength    +4 str                                    
holy armor                 - 30 AC                          
holy aura                  - 40 AC                          
invincibility              -100 AC                          
iron skin                  - 40 AC                          
mental barrier             - 20 AC                          
mystical barrier*                                           less spell damage from all mobs
pass door                                                   (see Translucent Flag)
protection evil                                             -25% melee damage from evil mobs
protection good                                             -25% melee damage from good mobs
purity                                                      immunity to disease
rally* (+warcry)                            + 5 HR  + 5 DR  
sanctuary*                                                  -50% damage from all mobs
savvy             +4 int                                    
shield                     - 20 AC                          
steel skeleton             - 50 AC                          
stone skin                 - 40 AC                          
water breathing                                             immunity to drowning
werrebocler                                                 -% damage from all
                                                               
TOTAL:            +4 all   -390 AC  -18 ST  +29 HR  +13 DR  (various)
  • Spells marked by asterisks (*) have relatively short durations.