Category:Pantheon Spells

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Pantheon spells are spells which represent the pinnacle of achievement by
the clerics of the various deities.  While these spells can be cast
by any cleric, their efficacy will depend on how close the caster's god's
aspects align with those of the god for which the spell was originally
developed.

Pantheon spells are mutually exclusive on a per caster basis. Any individual
cleric can only maintain one of them at any given time.
Deity Spell Level Effect
Bhyss Grim Harvest Hero 375 Increase spell damage
Durr Artificer Blessing Hero 550 Shortens fletch/repair/sharpen/restring lag, limited spiritlink,
increases perfect gem find chance.
Gorn Protective Vigil Lord 50 Reduces a percentage (or a fixed number?) or all damage received.
Kra ? ? ?
Quixoltan Hallowed Nimbus Lord 1 Fire resistance and aids breath
Roixa ? ? ?
Shizaga ? ? ?
Tor Unholy Rampage Hero 250 Increase melee damage
Tul-Sith ? ? ?
Werredan Glorious Conquest Hero 100 Increase xp gains

The associated deity is considered to be the one which the spell works best for. Other deities with complimentary natures may also produce useful effects from these spells, while those whose nature is in opposition give very poor results from use of these spells. Exact information is somewhat scarce currently, but see the Worship table for some comparisons, or the individual spell entry for more detailed information.

Race also seems to play a part with these spells with some races gaining a bonus in one or more of these spells. Again exact information is somewhat scarce currently.

Pages in category "Pantheon Spells"

The following 11 pages are in this category, out of 11 total.