Damage Types
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Resistance & Susceptibility Descriptors: insignificantly partially quite outstandingly faintly kind of substantially extraordinarily hardly somewhat very completely barely moderately exceedingly scarcely reasonably exceptionally slightly rather extremely The following damage types are relatively common in our realm: air chopping fire pure divine biological cold mental slicing blasting cursed piercing water blunt earth poison whipping caustic electric pure arcane These damage types may occasionally be encountered, but they are more rare: leeching pressure stasis mind control sonic These types are hardly (if ever) used. At some point in the future some of them may be repurposed for some new type of damage. antimagic natural portal falling polymorph radiant
Damage type field guide
Type | Spells | Weapons | Resistant Races | Vulnerable Races | Resistant Items | Vulnerable Items |
---|---|---|---|---|---|---|
air | Cyclone | Throwing Ax, "Tornado" | Fire Elemental (barely) Air Elemental (barely) |
Water Elemental (barely) Earth Elemental (barely) |
Torch Of Flames (faintly) | |
biological | Plague?? Virus?? |
Troglodyte (faintly) Golem (hardly) |
||||
blasting | Blast Bolt Detonate Torch |
Blasting weapons | ||||
blunt | Dart | Blunt weapons | ||||
caustic | Acid Blast Acid Rain |
Alienskin Arm Brace (insign) | ||||
chopping | Chopping weapons | Ent (faintly) | ||||
cold | Chill Touch Icestrike |
Ent (faintly) | Firedrake (faintly) Lizardmen (faintly) Tuataur (faintly) Fire Elemental (barely) | |||
cursed | Flash Torment (partial) |
Demonseed (faintly) Demon (hardly) Hobgoblin (faintly) |
Shield Of Heroes (faintly) | Helm Of Cherubims (faintly) Ring Of Purity (insign) | ||
earth | Earthbind Earthquake Magma Blast (partial) |
Deep Gnome (faintly) Duergar (faintly) Dwarf (faintly) Gargoyle (hardly) Gnome (faintly) Water Elemental (barely) Earth Elemental (barely) |
Fire Elemental (barely) Air Elemental (barely) |
Heart Of The Forest (insign) Mystical Desert Stone (insign) |
Antharian Signet Ring (insign) Eye Of The Beholder (faintly) Pair Of Steel Bracers (faintly) Robe Of Greatness (faintly) Smoldering Crown Of Dying Fire (faintly) Torch Of Flames (faintly) | |
electric | Call Lightning Shocking Grasp Lightning Bolt Chain Lightning Torment (partial) |
Gargoyle (faintly) Fire Elemental (barely) |
Merfolk (hardly) Water Elemental (barely) | |||
fire | Burning Hands Fireball Firestorm Flamestrike Magma Blast (partial) Pillar Of Flame |
Firedrake (faintly) Demonseed (faintly) Demon (hardly) Fire Elemental (barely) Earth Elemental (barely) |
Ent (faintly) Water Elemental (barely) Air Elemental (barely) |
Dark Flaming Blade (insign) Impure Diamond Shield (insign) |
Ice Ring (insign) Ice Scale Bracer (insign) Waterlace Leggings (faintly) | |
leeching | Energy Drain Death Field Leech Vampire Touch |
Dark Flaming Blade | ||||
mental | Psychic Drain Psisting Mindlash Brainstorm Psionic Blast Ultrablast Rupture |
Black Bow Called Awe | Duergar (faintly) Lizardmen (faintly) High Elf (faintly) Tuataur (hardly) |
Single Silver Archer's Gauntlet (insign) Silver Astral Gauntlets (insign) | ||
mind control | ||||||
piercing | Piercing weapons | |||||
poison | poisons | Duergar (faintly) Dwarf (faintly) Ent (faintly) Golem (hardly) Griffon (faintly) |
Durrite Greataxe (insign) Mithril Web Gloves (insign) |
Alienskin Arm Brace (insign) | ||
pressure | Water Elemental (barely) | |||||
pure arcane | Magic Missile Desiccate Disintegrate |
Deep Gnome (faintly) Duergar (faintly) Dwarf (faintly) Gnome (faintly) Sprite (hardly) |
Golem (hardly) Elemental (faintly) |
Sceptre Of Growing Roots (insign) | ||
pure divine | Cause Light Cause Serious Cause Critical Dispel Evil Turn Undead Turn Demon Harm |
Holy Sword Of Kra | Duergar (faintly) Dwarf (faintly) |
Demonseed (faintly) Demon (hardly) |
Killing Gloves (insign) Sceptre Of Controlling Shadows (insign) |
Carved Bone Necklace (insign) Dark Dwarven Brand (faintly) Shard Of Black Doom Marble (faintly) Symbol Of Darkness (faintly) |
radiant | Lizardmen | all No-Sun races (faintly) | Emerald Sceptre Of Light (insign) Orb Of Amorphous Essence (insign) |
Symbol Of Darkness (insign) | ||
slicing | Sharp weapons | |||||
sonic | ||||||
stasis | Struggling in Web?? | Ent (faintly) | Goblin (faintly) Kobold (faintly) | |||
water | Heavy Spear, "Ocean" | Merfolk (barely) Water Elemental (barely) Air Elemental (barely) |
Fire Elemental (barely) Earth Elemental (barely) |
Ouroborus' Tail (faintly) Waterlace Leggings (insign) |
Carburized Steel Plate Armor (hardly) Chained Steel Collar (faintly) Flaming Pants (hardly) Slagwalkers (faintly) | |
whipping | Whipping weapons |
Damage dealt
Some races will also deal damage of some of these types, based on what their resistances are. Right now these appear to be only evolutionary races: firedrakes, imps, and elemental giants. This will show up in 'score'.
For a low hero firedrake:
Attacks from your dominant hand are augmented with fire damage.
Attacks from your offhand are augmented with fire damage.
For a dust imp:
Attacks from your dominant hand are augmented with earth damage.
Attacks from your offhand are augmented with earth damage.