Difference between revisions of "Category:Hunting"
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This area is best for large duos or normal trios. The lieutenants are aggressive, wander and bite; so, scan often and kill them first. They also pack a good punch, so deception or disarm are a good idea. The soldiers are wimpy and don't assist. The big snag in this area is that every once in a while, you're going to portal to a lieutenant who happens to be in the general's room. This will either kill the party or cost enough hp to seriously damage a run. | This area is best for large duos or normal trios. The lieutenants are aggressive, wander and bite; so, scan often and kill them first. They also pack a good punch, so deception or disarm are a good idea. The soldiers are wimpy and don't assist. The big snag in this area is that every once in a while, you're going to portal to a lieutenant who happens to be in the general's room. This will either kill the party or cost enough hp to seriously damage a run. | ||
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+ | == Affects == | ||
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+ | As of October 2011, the area features a tiny increase in experience gains and a major increase in mana regeneration. | ||
[[Category: Hero Areas]] | [[Category: Hero Areas]] | ||
[[Category: Incomplete]] | [[Category: Incomplete]] |
Revision as of 17:35, 8 October 2011
The Hunting is a forested area somewhere east of the Great Wall where the Troglodytes spend their time gathering the meat of any creature found within. It's a confusing maze of twisting forest paths that lead wayward Heroes toward a brutal confrontation with the leader of this group of Trogs, Aruna. Rumor has it that Aruna wears a magical bone necklace that makes her almost invincible.
Level Range: 51-51
Builder: Arundel
Directions
Walking route from Aelmon: 16e, [e], 2e, n, 2e, 3s, 3e, 3n, 2w, 3n, w, n, e, n, e, 3n, 2e, 2s, 3e, 2s, 2e, 3s, 2e, s.
Portaling point(s) suggested: General Rusla (Aggie).
Connections
Adventuring
Sweet exp for a small hero group. PP trog lieu, or, if you're after the carved bone necklace, pp gen rus.
This area is best for large duos or normal trios. The lieutenants are aggressive, wander and bite; so, scan often and kill them first. They also pack a good punch, so deception or disarm are a good idea. The soldiers are wimpy and don't assist. The big snag in this area is that every once in a while, you're going to portal to a lieutenant who happens to be in the general's room. This will either kill the party or cost enough hp to seriously damage a run.
Affects
As of October 2011, the area features a tiny increase in experience gains and a major increase in mana regeneration.
Subcategories
This category has the following 2 subcategories, out of 2 total.