Difference between revisions of "Perversion Of Nature"
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Walking route from [[Aelmon |Aelmon]]: 13e, 3n, 2d, [w], w, n, 2d, s, w.<br> | Walking route from [[Aelmon |Aelmon]]: 13e, 3n, 2d, [w], w, n, 2d, s, w.<br> | ||
− | Walking route from [[ | + | Walking route from [[Ngataki |Ngataki]]: 2d, w, [w], w, n, 2d, s, w.<br> |
[[Category: Mobs In Lake Triumph]] | [[Category: Mobs In Lake Triumph]] |
Revision as of 15:23, 30 May 2007
Before Glasya evacuated this bunker, he was in the final stages of summoning what you see before you. This horrid sight looks plant-like in nature, but drips with ooze that sizzles on the ground. Postules bubble and pop, and tentacles lash out in every direction. Imagine what might have happened in the second great war if this beast had been unleashed upon the Ents?
Keywords: perversion, nature.
Level: 32.
Alignment: demonic.
Flags: aggressive, acid-breather, kleptomaniac, steadfast.
Affects: sanctuary.
Gear
A perversion of nature is using: Nothing.
A perversion of nature is carrying: a tarnished amulet
Comments
Characters need both fly and water breathing to reach a perversion of nature. You also need the key from Venghilrim.
Directions
Area: Lake Triumph (Map).
Room(s): The center of a pentagram (cursed).
Walking route from Aelmon: 13e, 3n, 2d, [w], w, n, 2d, s, w.
Walking route from Ngataki: 2d, w, [w], w, n, 2d, s, w.