Difference between revisions of "Category:Morte Vallta"
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== Adventuring == | == Adventuring == | ||
+ | blahblahblah, lots of big mobs, watch out for the big Collussus, who has no problem getting a hitter for *MANGLING* or above. | ||
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+ | This area, in addition to listed areas, is the only way to connect to [[Ruined Lairs]], and this is achieved from quaffing from a water source with no name in the room after the lich. | ||
[[Category: Areas]] | [[Category: Areas]] | ||
[[Category: Hero Areas]] | [[Category: Hero Areas]] | ||
[[Category: Incomplete]] | [[Category: Incomplete]] |
Revision as of 16:21, 20 January 2007
Morte Vallta, a terrible place of dark magicks and foul beasts, has long been whispered of in the boasts of braggarts in the smoky taverns across Midgaardia. Said to have been the home of Azric the Undying, a powerful sorcerer, he shaped the valley for his own evil ends throughout the centuries of his life. For his enjoyment he created his Arena of Sport where creatures from this and other worlds did battle to the death as he cheered them on. Some rumors say that Azric the man no longer lives, having been replaced with something else after his magicks went too far into the darkness. Recent boasts overheard by Jake at the Dragon's Bane say that the valley has gone wild with creatures brought there long ago by Azric himself returning to a feral state of kill or be killed as they struggle for dominance. One madman was overheard raving of a creature made from the very stone walls of the valley itself, trying to bring the valley under the control of him and his ilk. But again, amongst barroom boasts, what can be trusted?
Level Range: 51-51
Builder: Yevaud
Directions
Walking route from Aelmon: 14n, 8w, 3n, 6w, 4n, w, u, n, w, d, n, d, 2n, e, 2n, 2w, 2n, w, u, 2w, n, 2u, e, u, 3n, e, s, e, 2n, w, n, d, 2n, d, w, d, e, d, w.
Portaling point(s) suggested: giant vulture.
Connections
Adventuring
blahblahblah, lots of big mobs, watch out for the big Collussus, who has no problem getting a hitter for *MANGLING* or above.
This area, in addition to listed areas, is the only way to connect to Ruined Lairs, and this is achieved from quaffing from a water source with no name in the room after the lich.
Subcategories
This category has the following 2 subcategories, out of 2 total.