Difference between revisions of "Barbed Steel Mace"
Jump to navigation
Jump to search
m (Completed) |
m (minor rephrase to avoid misinterpretation) |
||
Line 18: | Line 18: | ||
From [[Numenor The Lich|Numenor]]: [w] w s e n e n 4e 2d 4e n e [n]. | From [[Numenor The Lich|Numenor]]: [w] w s e n e n 4e 2d 4e n e [n]. | ||
− | It's on [[Gardre]], a level 68 unsanced non-aggie sneaking wandering wielding mob. Most of the nearby rooms are safe to sleep, with the exception of one single wandering invis mob (spectre). | + | It's on [[Gardre]], a level 68 unsanced non-aggie sneaking wandering wielding mob. Most of the nearby rooms are safe to sleep, with the exception of one single wandering invis mob (spectre). Gardre's room has a door, so as long as no one leaves it open, he'll stay there. |
[[Category: Gear In Silmavar Labyrinth]] | [[Category: Gear In Silmavar Labyrinth]] |
Revision as of 18:55, 14 December 2006
The steel mace looks like it is of above-average quality. Fine runes are traced upon the side.
Damage is 15-17 to 45-49 (average 30-33). Modifies damage roll by 11 continuous. Modifies hit roll by 9 continuous.
Keyword(s): barbed, steel, mace.
Level(s): 50-52.
Type: weapon.
Slot(s): <wielded>.
Quality: 100 hps.
Weight: 5 lbs.
Flag(s): evil, magic.
Comments
Directions
From Numenor: [w] w s e n e n 4e 2d 4e n e [n].
It's on Gardre, a level 68 unsanced non-aggie sneaking wandering wielding mob. Most of the nearby rooms are safe to sleep, with the exception of one single wandering invis mob (spectre). Gardre's room has a door, so as long as no one leaves it open, he'll stay there.