Difference between revisions of "Category:Shard Areas"

From AvatarWiki
Jump to navigation Jump to search
m (Added unlock information)
m (changed Realm Guardians to category)
 
(One intermediate revision by the same user not shown)
Line 13: Line 13:
  
 
There, you will learn of the unlocks you need to perform which unlocks the [[:Category:Shard Areas|Shard Area]] that is available for the current [[: Category:Reboot or Reset Runs|Reset]].
 
There, you will learn of the unlocks you need to perform which unlocks the [[:Category:Shard Areas|Shard Area]] that is available for the current [[: Category:Reboot or Reset Runs|Reset]].
 +
 +
Each unlock also guarded by extra [[:Category:Realm Guardians|Realm Guardians]].
  
 
{| class="wikitable" width=60%
 
{| class="wikitable" width=60%

Latest revision as of 14:08, 9 September 2024

 Shard realms come and go at the whim and will of the gods. As they are
 ephemeral, and items removed from them are also ephemeral in nature. Use
 them while you have them for they might not be around for long. Storing
 them in lockers will not circumvent this nature.

Unlocks

Today, Shard Areas require an Unlock process.

This involves Essence Lighting, which involves the elemental planes.

Once the essences are lit, visit the room next to the pool above thorn: recall, 2u, w.

There, you will learn of the unlocks you need to perform which unlocks the Shard Area that is available for the current Reset.

Each unlock also guarded by extra Realm Guardians.

Current known unlock patterns
Run / mob 1 Run / mob 2 Run / mob 3