Difference between revisions of "Dexterity"

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(It appears that going 13->14 adds -0 ac, going 14->15 adds -5ac, and going 15->16 adds -3ac. Weird.)
 
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''Dexterity is especially important for [[Category: Rogues |rogues]]; nimble fingers help when [[Steal |stealing]].  But for all [[:Category: Classes |classes]], Dex improves the character's  ability to hold many items, and improves the overall AC, or armor class.''
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{{Character Quick-Links}}
 
 
 
{| cellpadding="25" align="right"
 
{| cellpadding="25" align="right"
 
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{| border="1" cellpadding="0" cellspacing="0" align="center"
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{| border="1" cellpadding="1" cellspacing="0" align="center"
|+ '''Dexterity Table'''
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|+ '''<big>Dexterity Table</big>'''
 
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|-
 
! align="center" style="background:#ffdead;" | Dexterity
 
! align="center" style="background:#ffdead;" | Dexterity
! align="center" style="background:#ffdead;" | AC Bonus
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! align="center" style="background:#ffdead;" | [[Armor Class |AC]] Bonus
! align="center" style="background:#ffdead;" | Item Capacity  
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! align="center" style="background:#ffdead;" | [[Carrying Capacity |Item Capacity]]
 
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| align="right" |  -? || align="right" | 130 items
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! style="background:#efefef;" | 15
 
! style="background:#efefef;" | 15
| align="right" |  -? || align="right" | 138 items
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| align="right" |  -5 || align="right" | 138 items
 
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! style="background:#efefef;" | 16
| align="right" |  -? || align="right" | 146 items
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| align="right" |  -? || align="right" | 226 items
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| align="right" |  -? || align="right" | 234 items
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| align="right" |  -? || align="right" | 242 items
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! style="background:#efefef;" | 29
| align="right" |  -? || align="right" | 250 items
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| align="right" |  -10 || align="right" | 250 items
 
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! style="background:#efefef;" | 30
| align="right" |  -? || align="right" | 260 items
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| align="right" |  -10 || align="right" | 260 items
 
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| align="right" |  -? || align="right" | 268 items
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| align="right" |  -? || align="right" | 276 items
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! style="background:#efefef;" | 33
| align="right" |  -? || align="right" | ??? items
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|-
 
|-
 
! style="background:#efefef;" | 34
 
! style="background:#efefef;" | 34
| align="right" |  -? || align="right" | ??? items
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| align="right" |  -10 || align="right" | 293 items
 
|-
 
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! style="background:#efefef;" | 35
 
! style="background:#efefef;" | 35
| align="right" |  -? || align="right" | ??? items
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| align="right" |  -10 || align="right" | 301 items
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|-
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! style="background:#efefef;" | 36
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| align="right" |  -10 || align="right" | 309 items
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|-
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| align="right" |  -10 || align="right" | 317 items
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|-
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! style="background:#efefef;" | 38
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| align="right" |  -20 || align="right" | 325 items
 
|}
 
|}
 
|}
 
|}
  
Characters may wear [[:Category: Dex Gear |gear]] to increase their dexterities.
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''Dexterity is especially important for [[:Category: Rogues |rogues]]; nimble fingers help when [[Steal |stealing]].  But for all [[:Category: Classes |classes]], Dex improves the [[:Category: Characters |character]]'s [[Carrying Capacity |ability to hold many items]], and improves the overall [[Armor Class |AC]], or armor class.''
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The table on the right side of this screen displays the effects of dexterity upon [[Armor Class |AC]] and [[Carrying Capacity |Item Capacity]].  The AC bonus is '''cumulative''': if your Dexterity is 23, then you receive the -10 for having 23 dexterity, plus the -10 for 22 dexterity, etc.
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Dexterity is also rumored to improve the chances of combat-related actions such as [[Dodge |dodging]] and [[Shield Block |blocking]] with a [[:Category: Shields |shield]].
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[[:Category: Characters |Characters]] may [[Wear |wear]] [[:Category: Dex Gear |gear]] to increase their dexterity scores.
  
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[[Category: Characters]]
 
[[Category: Statistics]]
 
[[Category: Statistics]]

Latest revision as of 22:50, 2 April 2020

Character Quick-Links Table
Classes: Core Remort Prestige Points: Exp. Hit Mana Move Prac. Quest
Races: Creatable Remort Ascension Stats: P.R. Con. Dex. Int. Str. Wis.
Tiers: Lowmort Hero Lord Religion: Worship Devotion Pantheon
Legend Titan Angel & Imm Gameplay: Roles Commands Scripting
Abilities Auras & Flags Configuration Skills & Spells
Dexterity Table
Dexterity AC Bonus Item Capacity
8 -? 84 items
9 -? 92 items
10 -? 98 items
11 -? 106 items
12 -? 114 items
13 -? 122 items
14 0 130 items
15 -5 138 items
16 -3 146 items
17 -? 154 items
18 -5 162 items
19 -5 170 items
20 -10 178 items
21 -10 186 items
22 -10 194 items
23 -10 202 items
24 -10 210 items
25 -10 218 items
26 -10 226 items
27 -10 234 items
28 -10 242 items
29 -10 250 items
30 -10 260 items
31 -10 268 items
32 -10 276 items
33 -10 285 items
34 -10 293 items
35 -10 301 items
36 -10 309 items
37 -10 317 items
38 -20 325 items

Dexterity is especially important for rogues; nimble fingers help when stealing. But for all classes, Dex improves the character's ability to hold many items, and improves the overall AC, or armor class.

The table on the right side of this screen displays the effects of dexterity upon AC and Item Capacity. The AC bonus is cumulative: if your Dexterity is 23, then you receive the -10 for having 23 dexterity, plus the -10 for 22 dexterity, etc.

Dexterity is also rumored to improve the chances of combat-related actions such as dodging and blocking with a shield.

Characters may wear gear to increase their dexterity scores.