Difference between revisions of "Category:Defender's Graveyard"
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(→Directions: The description of the mob is "Groundskeeper". Man is just a key word.) |
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Walking route from [[Aelmon |Aelmon]]: 15e, [s]. | Walking route from [[Aelmon |Aelmon]]: 15e, [s]. | ||
− | [[Portal |Portaling]] point(s) suggested: [[Groundskeeper | + | [[Portal |Portaling]] point(s) suggested: [[Groundskeeper]] (use both key words 'groundskeeper man' to make sure you get the right mob). |
== Connections == | == Connections == |
Revision as of 06:40, 13 August 2008
The Great Wall was built to protect the lands west of the Wild Wood from the dangers which lurked in those dangerous lands. The king of Midgaard declared that those men and women who had given their life defending, building and maintaining the Wall's security, and hence the security of the realm itself, should be honoured with a special resting place of their own. So Defender's Graveyard came into existance, a final resting place for those who died to keep others safe, in the shadow of the Great Wall itself. In recent time though, a taint has begun to insinuate itself into the cemetary, and not all the dead rest as they should.
Level Range: 35-40
Builder: Izanagi
Directions
Walking route from Aelmon: 15e, [s].
Portaling point(s) suggested: Groundskeeper (use both key words 'groundskeeper man' to make sure you get the right mob).
Connections
This is a simple layout with only a few gotchas. The top is just wander around in a mostly east/west layout. On the west side is a one-way door to Nocte Abbey. To the south is a down path to the Haunted Forest. One tomb leads down to Neraka so be careful. There are a good number of rooms that require you to enter something to get into (mausoleum, tombs, etc) and one that only opens when you kill a mob.
Adventuring
Subcategories
This category has the following 3 subcategories, out of 3 total.
Pages in category "Defender's Graveyard"
This category contains only the following page.